Mashing Your Buttons
Wow. Controversy. Not since Tipa’s comment on Age of Conan’s boobies has there been such an outcry. Alex Taldren is stirring the pot this time with his comments on Age of Conan’s “revolutionary” combat system and Keen cops most of the flak. When I first read his comment I was angry at some of his generalisations but I’ve since had a chance to calm down. I’m not going to comment on Age of Conan or the “buttonmashing” subject because I haven’t played AoC. Instead, I want to touch on some of the other comments he made.
MMO Gamers are not gamers.
This made me angry at first because I thought he meant me, but surely he was referring to someone else. While I may jest, Alex has hit on a truth. Once upon a time MMO gamers were the hardcore pc gaming nerds. Now, thanks largely to World of Warcraft, MMOs are a mainstream genre.
I was in a duo in World of Warcraft and I was asked how old I was (let’s say 30 something ok?). They then told me they were 11. The way I think, my priorities, and my goals in life are vastly different from that of an 11 year old. Likewise, how I play a game and what I want out of it is most likely different as well. Sure, we both want to kill mobs, finish quests, and level up, but how we go about that and why we want those things may differ. So yes, there are a lot of MMO gamers that I wouldn’t consider gamers, but I wouldn’t go so far as to say all of us are not gamers.
Alex goes on to say that “MMO gamers are people who generally don’t enjoy playing their games” and “they often confess to hating MMOs because they are timesinks”.
If they hated playing then they wouldn’t play, surely. I love MMOs because of their social aspects and depth. There is much to see and do in a MMO and with a bit of imagination there’s even more. What I hate is “another” timesink. When the developer thinks he’s being revolutionary by including a new feature, but all that’s happening is there is now something else I need to devote hours a day to.
MMO Gamers are lazy.
Ah, yeah, you got me on that one. I probably am lazy because I’ll happily spend seven hours sitting at my computer instead of mowing the grass or any number of other chores my wife lays out for me. But in the context that Alex means, I don’t think we’re lazy, I just think we’re used to the way things are and naturally are reluctant to change. And I fall in the same category as Keen. I want evolution in my games but I’m still waiting for it. So far, everyone who has tried it falls short for me. Maybe I’ll know it when I see it, or maybe it’s like your first love, and nothing will compare.
I could argue that players of non-mmos are lazy. Call of Duty 4, Grand Theft Auto 4 etc etc. The sequels are much the same as their predecessor. They feature the same basic keyboard layout. Just jump in and start playing, no need to read the manual. But MMOs have websites dedicated to things like crafting, wikis to help with quests or class builds. By the time a MMO gamer has decided on a class and created their character, someone playing a First Person Shooter might already be onto his third mission or maybe gotten online for a bit of Capture the Flag or Team Deathmatch.
And lastly “people who believe that anything that requires more than 2 mouse clicks deserves its own button macro”.
MMO gamers think they’re clever for using macros, and in some instances it is. Each encounter may vary, be it group or solo, single or multiple mobs. But let’s say you are pulling one mob, and when you pull one mob you open each encounter with the same three spells. You have these spells located on your hot bar, probably next to each other, and you click the first one, second, and third. This is where Keen’s argument lies. If you are just clicking the same three buttons then why not make a macro. There’s no skill or challenge involved in clicking buttons. And the macro you created is only used in the situation it was created for. Whether that makes you lazy or clever is a matter of opinion.
Comments
Comment from Openedge1
Time: May 9, 2008, 10:18 am
Couple of comments…
First things first….Nice template for your site…looks great
Now then…
MMO Gamers are lazy.
I commented on this as well on my blog and on that site. I am not so sure it is even laziness, but the fact that the average MMO gamer is not “into” the actual game…and maybe this comes off as lazy? I think more along the lines of ADD or OCD…
I have two people in my guild that play, and watch movies or TV at the same time…WHY FOR? I mean…you are playing a game…how can you concentrate on anything else? Unless the game does not hold your attention…
My wife for example, depending on WHAT she is doing will sometimes fall asleep while playing…(she was just looking at Auctions…so, pretty boring clicking next and all that)
I remember playing Guild Wars way back…we went on a Mission (and if you know the game…this will be anywhere between 1-2 hours of being in an instance and completing a storyline)…we get to the end, and wonder where one player is…
He has fallen asleep and got to finish the mission without taking a step…
Now, exchange this for a game like Ninja Gaiden, where you may not even sleep after playing, as the heart is racing and the blood is pumping..you must stay on your toes or else.
AoC strikes me as this type of playstyle. I do not press 1,2,3 over and over…instead I must Press A, B, Hold trigger, A, right trigger block…
Yes…I mapped the controls to an Xbox controller…and you have to totally stay on top of the button presses, and various changes (like combos were while holding left shoulder, press A, B, X or whatever, then let go, press A, B or X…)
I turned it into a Ninja Gaiden type of game…and it is WAY more engaging than an MMO..
Also, the story line lends itself to paying attention more…and overall the game seems to appeal to me that way.
So, I agree that AoC has made some changes. to the genre..but, keeps some things intact…and advances some things (mapping is phenomenal)
I hope the performance issues are behind them now
Later
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Time: May 13, 2008, 9:48 am
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Comment from Tipa
Time: May 9, 2008, 9:11 am
Wow… just. Wow. I hadn’t read this bit before… gonna have to go give this some thought.
Needless to say, I don’t agree with his premise.